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May 2, 2003

Plan of Rome

The CoolTown water test

Take one city model, pour water over it, tilt slightly. How much water is left? Use the same principle for people.

The mark of a truly great city is that it not only has great third places indoors, but outdoors as well. This was easy to provide in pedetrian-oriented cities, but difficult in auto-oriented cities where much of the outdoor space was already taken up by roads and parking lots.

In the Nolli Plan of Rome below (one of the most famous plans in history, where you'll find it on living room walls, wrapping paper and ties), not only will you see a lot of 'water' collected after 'tilting', but you'll see it on just about every single block! What makes this cool? In terms of people, this translates to an abundance of conversing, laughing, playing, performing, dancing, flirting, dining and the quiet reassurance that "life is good".

Posted by Neil | Link to Article

May 1, 2003

Not a true piazzaIs there a true piazza in the United States?

No. There will be one day, but right now there really isn't anything close. A true piazza is an urban square enclosed on all four sides by buildings to make a grand outdoor ballroom of sorts.

The closest new development resembling a piazza is Pentagon Row by Post Properties, image below. It's much better than what's been developed over the last 50 years. However, they're calling it a piazza, and here's why it's not:

1. It's only enclosed on three sides, not four.
2. Just as a grand ballroom has an open floor, so should a piazza. This plaza has permanent landscaping all over the place, but at least they left enough open floor for an ice rink. I skated there at night, and I felt more enclosed by the street lamps and trellises than the buildings, which also looked more suburban than urban.
3. Just as a grand ballroom has flat walls (sounds silly doesn't it?), so should a pizza. Unfortunately, the "walls" of Pentagon Row are all fighting for attention. In contrast, what's cool about Drubrovnik is that the architecture is beautifully subtle, providing a soft backdrop to highlight the real attention-getters - people. What would YOU rather look at?

Posted by Neil | Link to Article

April 30, 2003

The numbers don't lie

What do the most culturally creative Gen Yers want in a town?

As I mentioned regarding last week's event, I surveyed the early adopters, the cultural creatives of town building at the University of Maryland, hosting a focus group of entrepreneurial, architecture and real estate students. Here are some of the results from the group of 32 forward-thinkers:

- The three most desirable public amenities, in order: A piazza, parks and public wireless broadband access.
- The most desirable nightlife venue: Outdoor seating restaurant/cafe
- 88% chose 'vibrant urban' over 'quiet suburban'
- 72% preferred walking or mass transit over driving when commuting to work
- 87% responded that if their company was relocating, they'd prefer a neighborhood or city center over an office park
- Two-thirds chose shared living over living alone

Posted by Neil | Link to Article

April 29, 2003

Dubrovnik, Croatia

What makes Dubrovnik's urban fabric cool?

Looking at the plan of the town above, you'll notice that all the gray areas are buildings, and all the white areas are pavement. At first, the ratio of building to pavement seems normal. Then, when you compare it to an American town you'll often discover the plans are the inverse of this! Why? The Dubrovnik plan doesn't have any roads, which also means there are no parking lots.

The big pavement areas in the Dubrovnik plan are either piazzas or pedestrian boulevards.

Another feature is that it isn't a rectilinear grid, as you find in just about every American city, but rather more organic. People don't walk in long straight lines (imagine taking a hike like that!) and it's also a much more pleasant walk to have a street terminate with a building, giving the pedestrian the sense of arrival and comfortable feeling of being in an outdoor room rather than going through a tunnel. You'll also notice small blocks and major buildings at the piazzas, as I mentioned in the creating diversity blog.

Now, if we can build something like that with fiber optic internet and loft office space, I'll be happy. We're trying.

Posted by Neil | Link to Article

April 28, 2003

Dubrovnik, Croatia

From basketball courts to medieval cities

The Department of Labor released a study stating that 70% of what you know about your job is done so informally. Some say it's 75%. That's why in a CoolTown of entrepreneurs and artists, it's so important to have informal 'networking places' such as pubs, piazzas and basketball courts - which leads to today's story.

I present the medieval city of Dubrovnik, Croatia as a model urban fabric for a CoolTown. I've never been there and I've never heard about it before today, but someone on the basketball court between my home and office did. See first paragraph. He added that the streets in the photo below are shiny not because they're wet, but because they're as smooth as marble from centuries (literally) of walking. How's that as an incentive for walkable cities - marble streets!

Tomorrow I'll demonstrate just how this city is a model for a CoolTown's urban fabric.

Posted by Neil | Link to Article

About this Archive

This page is an archive of entries from April 2003 listed from newest to oldest.

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